World PvP is NOT Dead (Just On Life Support)

Recently there was a blue post about the state of World PvP at http://us.battle.net/wow/en/forum/topic/2228418515?page=2#32 and after many a day stewing over this, I decided I needed to put in my 2 cents.  Sadly, it seems that when you disagree with “the blues” you tend to get banned for harassment or spam, [...]

Recently there was a blue post about the state of World PvP at http://us.battle.net/wow/en/forum/topic/2228418515?page=2#32 and after many a day stewing over this, I decided I needed to put in my 2 cents.  Sadly, it seems that when you disagree with “the blues” you tend to get banned for harassment or spam, and since I have no problem in getting banned for much more fun things, I figured here would be a good place to put it.

Here is Bashiok’s quote:

Hrm, I reckon it’s rewards that ruined world PvP. Everyone harkens back to TM/SS as the holy grail of world PvP, and that was before and maybe slightly after the honor system was implemented (but before real rewards existed from it). I think you can encourage world PvP all you want, and if there aren’t rewards behind it you’ll keep people interested for about as long as it takes them to realize there are other things to do that give real power increases. Why would anyone spend any amount of time just pushing back and forth for no reason when you can spend your time toward actual rewards and character improvement? Maybe there are some of you, but I guarantee it’d be short lived.I mean shoot, you have Isle of Quel’Danas or even quest hubs in Cataclysm where people are literally forced together, and there’s complaints that they just want people to stop PvPing so they can get their stuff done so they can get their rewards. That’s kind of unfair because I know many did enjoy those situations, but somehow it never meets the awesomeness of TM/SS, and I reckon it just never could again.The best I can think that you could do is create a specific world PvP zone where you don’t allow flying mounts, give some objective to tug-o-war over, and so you can justify giving some semi-meaningful rewards and keep people interested you’d need to find some way to even up the sides (because world PvP is inherently going to be unfair). I think you do all that and you probably have the best working solution for bringing back world PvP.

Seriously?  Have you visited Emerald Dream-US in the past two expansions?  This has to be the most pants-on-head retarded post I have seen in a while from a blue.  Does Blizzard have a stash of pre-1978 vintage lead paint chips that they are offering as snacks to their employees?

Those of us who live for World PvP do it not for “rewards” but for bragging rights and for the fact that WE ARE AT FUCKING WAR WITH EACH OTHER NOT JUST NIFTY DRAGONS.  We eat, sleep and breathe WPvP on Emerald Dream.  If you think that people don’t keep an interest in WPvP, Bashiok, you really need to climb out of your hole and do some research.

Has flying hurt WPvP?  Immensely.  Sure, we can get into a city easier flying in, but then it’s more about PvE than PvP.  The sad thing is now we see our enemies just mount and fly away and even I find less of a reason to attempt to stay and fight.  So, yes, flying in the old world has been fun but I would gladly give it back for just the WPvP that it gives us.

When we do find some good WPvP, it is more PvE against NPCs than anything else.  We don’t have a problem downing the hard-as-a-truck hitting NPCs, but the insanely quick respawn timers take the fun out of it.  This is why many of us are enjoying another game (Cough. Rift. Cough).  There the NPCs in towns are killed by other NPCs if you don’t defend, not to mention the opposing faction.  It makes sense and promotes defending them if you want to get/turn in quests or just interact with them.  Please, make a note of this Blizzard.

It’s sad that World PvP and the PvPers that love it seem to be so far down on the priority list for Blizzard.  There are some really easy and fun ways that would fix this such as no-fly zones that have reasons for people to be there, guards that have reasonable HP and reasonable respawn timers, and just stopping catering to the people who want an easy game!


If players want an easy time questing, there are things out there called “PvE servers”.  Go there.  If you join a PvP server, don’t bitch.  Your difficulties will build character and when you hit 85, you can LOL at the carebears and know that you really worked for what you have.  I realize that instance and bg leveling make it less of an issue, but many people still quest a lot.

Max level WPvP is still important to many of us.  We do get the rewards from arena and RBGs to gear up just for the WPvP.  As for it being unfair, it’s a war, war isn’t always fair and we like it that way.  Sometimes you get rolled, sometimes you roll.  That’s the beauty of it

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